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Maxdman

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  1. Shoutout to me for making half of the vehicle props and other miscellaneous props with no credit
  2. I know you're not one to skimp on details and me of all people truly appreciate that. However my PC does not in the slightest lol. Any chance you could release one with just the stadium and track, minus the pit party goodies and paraphernalia? Figured I'd ask and see it that idea has any traction with anyone else, rather than the expensive solution of "just upgrade your computer"
  3. Looks like a good start! Double jump looks like it needs some work in the landing area, but really happy to see this track working its way in game!
  4. @Zack112 Unreal looking track. Only problem for me is it lags my game HEAVILY. Haven't had any lag on any other map on this site like this map lags me. Any recommendations to help my PC out? Reducing vegetation on my end?? Suggestions would be great, this track looks killer to race on!
    Scale is a tad off, but that could be the size of the venue model. Bus jump should be a little bigger as well, and it's lacking tractor tires on the back face of the racing lane closest to the announcers tower, and missing a 3 log stack on the back of the racing lane closest to the grandstands. Lighting seems too dark too. But overall it makes me happy!
  5. Thank you for doing this before I could think about trying to make a map for Beam Looks great, can't wait to give it a try!
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