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hwf0712

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hwf0712 last won the day on February 29

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  1. Version 1.0.0

    172 downloads

    J-Hook style racing, but really short. Tuff truck racing, its side by side. I personally like to end it side by side, across the jumps between the crush cars, like a 1.3 lap race. You should probably move the turning poles out of the way IMO Also, I put a feature in this that I think everyone should adopt, every cone, tyre, and turning pole that can move has a mark underneath it so you can just node grabber it back into place and not have to reset everything. FPS crush cars
  2. Version 1.0.0

    190 downloads

    Yet another custom fair with tuff trucks from me... Right turning chicago style racing, I really suggest moving the turning poles before you start freestyling. Tuff truck course is chicago style as well, but its also fun to just run on your own. FPS Crush Cars
  3. Version 1.0.1

    207 downloads

    Hi its your local Tuff Truck and Tractor Pull merchant with another File 1 is Racing, Tuff Truck, and Pulling File 2 is Freestyle I really recommend looking at the screenshot for the tuff truck paths, its a long course but you can shorten it by skipping the blast down the pulling track. Otherwise enjoy. IDK what else to say. FPS Crush Cars required Pulling Sled for Pulling track: https://www.beamng.com/resources/tractor-pulling-sled.28928/
  4. Version 1.0.0

    392 downloads

    Based off of Prawndaddy's map, its just got your typical 4x4 Jamboree fare. Monster truck straight line drags, freestyle, 300 foot sand racing course which shares one lane with the tractor pull. Long tractor pull, gear ratio 1 is recommended in the tuning. Not really much more to say, but yeah the pictures of it show the old version of FPS crush cars, but it has the updated version in the map. Needs FPS Crush Spawns with the sled https://www.beamng.com/resources/tractor-pulling-sled.28928/
  5. Version 1.0.0

    730 downloads

    I've been binging some old USHRA era Monster Trucks, while also enjoying some of the latest Beamng Repo mods that make pulling and mud racing so much more fun, so I got inspired to do this! 1987 is inspired by the era where monster trucks were seen as the sideshow, when they'd still do sled pulling and mudding in their tracks. Its a swirl type track, where you pull the sled to the first USHRA sign (in the tuning tab, set the sled pull ratio to 4 for best results), then turn out to do a long car crush section, then finally go into the side by side mud racing track to finish. Of course, you can change it up if you want, but that's what it was built for. The tracks can also just be used for pulling with trucks and tractors, and you can use the mud pits for mud racing. 1990 is a slightly more modern era where monster trucks became the main attraction, and pulling and mud racing became the side acts. This uses a much more normal j-hook course, its nothing you haven't seen before. And although it isn't built for it, you can even run laps around it if you want. The truck pulling is the truck pulling, default 3 gear ratio for the sled is the intended ratio. The mud is deeper, since its only one lane, mainly so its more fun to run on its own. Green Valley Pulling is just Cookie Monster's Green Valley map, but set up for pulling. I put too much work into it to keep it for myself, but its also just flat ground with decal roads so I think its own entry is unneeded. And I figured that if you're clicking on a pre-freestyle map you are more likely to care about pulling, so I'd just put it in here since its thematically appropriate. All maps come pre spawned with the new pulling sleed from the repo https://www.beamng.com/resources/tractor-pulling-sled.28928/ Both New Orleans maps use FPS Crush Cars
  6. Version 1.0.1

    968 downloads

    I saw that Buck Motorsports under its old configuration had been created, but no one was crazy enough to update it, until I came along. Please note, this is my first time doing a replica track, so its not really the best scaling wise, but I tried my best and the layout is generally accurate, and nothing overly crazy happens. Some known diversions from reality is that the concrete block obstacle IRL was two bin blocks, in this its one jersey barrier (the bin blocks i used don't have collision and I would've had to use a workaround, so why not just own it) and that its entirely buried on either side. IRL it stuck up and out of the dirt. Also, on the tuff truck course, the metal ramp is actually dirt, and the logs are just dirt bumps. These three things were me being lazy, but also its for the better because there's no way to use an accurate prop that doesn't come with the risk of tyre grabbing anyway, so yeah. Also, on the tractor pull course, I recommend the ratio being set to two, since that's about reality for it. If you don't know about the tractor pull sled, you can get it here https://www.beamng.com/resources/prototype-pulling-sled.11139/. Also, there's an actual scale behind the jersey barriers in the pits just like real life. They should be preset to 12500 lbs and 2 ratio anyway, I really recommend building stuff to a 2wd 6200 lbs spec, its really fun tbh. Other requirement is FPS Crush Cars, which if you don't have them, I guess welcome to the website, I'm glad my random post is the first you're looking at File 1 - Monster Trucks, non mud File 2 - Monster Trucks, mud File 3- Tuff Trucks, non mud File 4 - Tuff Trucks, mud FIle 5 - Tractor Pull File 6 - Blank Template (only download if you're a maker, no point to otherwise) I have no plans to create anything more replica, so don't be hindered! Massive credits goes to Cookie Monster who created the original Buck map that I used as a base!!! If I missed you, sorry, just let me know and I'll add you to the credits, but I am almost certain I got everyone.
  7. Version 1.0.0

    589 downloads

    Its a custom track using the Del Mar model, what is there to say? Thanks to: Madness MT (Venue model) Mjamfan22, Bobcat, Jedipresence (Blank Map V4) Mjamfan22 (FPS Crush Cars) Intended Tuff Track path in screenshots if you're lost (and yes this map was entirely an excuse for me to make a new tuff truck course) !!!!REQUIRES FPS CRUSH CARS!!!!
  8. Version 2

    1,720 downloads

    Remember the old Penda Points series? Yeah, I made a track like it. Hearkening back to the bygone days of the Bloomsburg 4x4 Jamboree, here's a straightline drag race course with crush cars. I also made a tough truck course inspired by the real life Buck Motorsports Park, and made a tractor pulling course down the middle of it. There's also a mud racing track, side by side. Featuring moveable barriers on the non FPS version! Also, there's two finish lines. The shorter course is a realisticish 330 foot, and the longer course is 425 feet. I recommend the Pulling sled. Put it on gear ratio 4 for a realistic pull. https://www.beamng.com/resources/tractor-pulling-sled.28928/ Almost all of the credit goes to Docholiday for making the Bloomsburg 2019 map, maxdman @sim-monsters for making the original york fair model, which Docholiday adapted from, and Mjamfan22 for the FPS crush pack File 1: Beamng crush cars, 16 stripped down bluebucks, based off of Cookie Monster's formatting on another map. File 2: FPS Crush Cars, 16 dirty skinned moonhawks REQUIRES THE FPS CRUSH PACK FOR THIS VERSION:
  9. Version 1.0.0

    475 downloads

    What if Late 90's Inside Monster Jam went to Royal Farms Arena? Well, I set out to create that. Simple straightline drag racing, and a fun tough truck course! Its my first map, so its a little rough. But I hope fellow tuff truck fans and classic monster jam fans enjoy! MUST HAVE FPS CRUSH CARS
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