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File Comments posted by FluffyGoofball
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New engine tune that makes the idle RPM go all over the place in the 1,000-2,000 range is a headache to listen to. The steady 1,600-1,900 RPM from before was much easier on the ears. I also don't see why the motor needed to have a 9,000 RPM redline opposed to an 8,000 RPM redline.
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On 2/25/2022 at 1:04 PM, Bray9991 said:
Need some help pls for whatever reason certain objects, busses, containers, RVs etc. aren't loading on any of these WFs maps....any help would be appreciated!
Make sure you have the FPS Crush Pack updated to the latest version.
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bari in orlando
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On 5/23/2021 at 6:39 AM, Redline said:
Digger will require cutting windows and a whole new livery so it doesn't look patchy, the decals are well out of my skill range and more effort than its worth. At this stage I have no plans to put stairs in especially retractable ones. I'm self taught with blender and would have no clue how to jbeam and animate the stairs
See man, I told you that you could! SUV body down, more to come! These things just take time
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Continued from your comment on my review: You could perhaps make windows in the back of the digger body like they do on the actual digger ride truck. Also another addition to the mod could be the retractable steps to get in through the back of the truck; again like the ones in real life.
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current version of the map spawns you under the map
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This container has no collision. Thought I'd point it out since, though it is minor, it's not something as minor as the color of a few cars.
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CRC Monster Truck
in Main Chassis Mods
Posted
New engine tune that makes the idle RPM go all over the place in the 1,000-2,000 range is a headache to listen to. The steady idle range from before was much easier on the ears.