About This File
The review section below is NOT a place to vent frustrations due to missing textures/No Material, or improperly spawning trucks.
Our mod goes through an extreme vetting and testing phase to make sure there is NOTHING broken in the files and will work as long as you follow our guidelines on how to install!
Negative reviews related to missing textures, no materials will NOT be approved. You can message a moderator, leave a comment in the comments section, ask for help in the forums, or contact a moderator on our discord. Please also leave inclusion requests in the proper thread.
Thank you for your understanding, and enjoy the mod!
**IMPORTANT!**
YOU MUST CLEAR YOUR CACHE WITH THIS UPDATE! YOU WILL HAVE NO MATERIALS IF YOU NEGLECT TO CLEAR CACHE!!
IN ADDITION TO CLEARING CACHE, AS OF 2.6 YOU WILL NEED TO REMOVE CRD_SOUNDS.ZIP, AND IT IS GOOD PRACTICE TO REMOVE 3RD PARTY PACKS RELEASED PRIOR TO THE CURRENT MOD VERSION!
CRD Monster Truck
Do you like big trucks...? How about REALLY BIG trucks...?
If so... Here is the biggest, baddest truck of them all! A professionally designed Monster Truck using advanced vehicle technologies drawing inspiration from the Monster Jam Monster Trucks you see on TV!
Put yourself in the cockpit of this amazing machine and feel the massive horsepower delivered to the 66" tires as you mash the accelerator! Hold on tight, because this Monster Truck is equipped with a large 540CI methanol-fueled "Big-Block" motor, straddled with a 8:71 Roots type blower producing an incredible 1500+hp! This Monster Truck is nothing short of high performance with a fully tuneable suspension, engine, transmission, and powertrain.
In addition to breakable suspension components, this release also features completely breakable fiberglass bodies that will disintegrate on impacts!
If you think you are ready for some high-flying, car-crushing, heavy-landing experience, with an extreme sense of satisfaction from the destruction and carnage left behind... Well, this is the mod for you!
A continuation of the original CRD Monster Truck project by SealedGecko/ Code Unkown/ FLyInG 2 YoUr SoUL.
Main features:
• NEW Completely reworked and redesigned suspension logics
• Breakable tierods, Hydros
• Interchangeable body shells and paint designs
• Fully breakable bodies and suspension
• Customisable powertrain and suspension settings
• Engine sounds, engine thermals and fire simulation
• Animated props
• Working Rii lights, reverse light, tow hitch, optional rear-mounted flags and back-up beeper
• "Independent" or "Linked" rear steering logics through LUA coding
• Optional self centering steering
• Transbrake
• Optional N20 injection system for FORD engine
• Animated Limit Straps
• Deformable halos and support bars
3D Bodystyles:
• 1941 Willys bodystyle - Original Model by Edy@Sim-Monsters w/ new bed and whiplash edits by MJamFan22
• 1948 Willys bodystyle - Model by Klayton Halog@Sim-Monsters w/ edits by MJamFan22 & rockgod88
• 1950 Chevy Panel Van - Model by Harlow@Sim-Monsters and rockgod88
• 1950 Mercury Street Rod - Model by docholiday, Bobcat, Rambo Gibbs
• 1951 Ford Panel Van bodystyle - Model by Andrew Sheets@Sim-Monsters
• 1961 Chevy C10 - Model by Andrew Sheets@Sim-Monsters, Edited by Bobcat
• 1963 Cheetah - Model by Harlow@Sim-Monsters
• 1968 Custom Hot Wheels Car - Model by Docholiday
• 1970 Dodge Coronet Super Bee- Model by rockgod88
• 1971 Chevy C10 - Model by Bobcat
• 1971 El Camino - Model by Develop Terron
• 1987 Peterbilt - Model by Docholiday
• 2000 Futuristic SUV - Model by Harlow@Sim-Monsters, Bobcat, Mjamfan22
• 2000 Futuristic SUV Spiked - Model by Harlow@Sim-Monsters, Bobcat, Mjamfan22
• 2000 Silverado - Model by Andrew Sheets@Sim-Monsters
• 2002 F250 - Model by Andrew Sheets@Sim-Monsters
• 2006 Escalade - Model by Klayton Halog@Sim-Monsters
• 2008 F-150 - Model by Steve Harlow@Sim-Monsters
• 2008 F-150 Crew Cab - Model by Steve Harlow@Sim-Monsters, Bobcat, Develop Terron
• 2008 Custom Donkey - Model by Andrew Sheets@Sim-Monsters
• 2008 Silverado - Model by Andrew Sheets@Sim-Monsters
• 2008 Custom Bull - Model by Harlow@Sim-Monsters
• 2008 Custom Zombie - Model by Andrew Sheets@Sim-Monsters, Bobcat, Mjamfan22
• 2009 Trophy Truck - Model by Andrew Sheets@Sim-Monsters
• 2010 Chevy Trophy Truck - Model By John Dough@Sim-Monsters
• 2010 Ford Trophy Truck - Model by John Dough@Sim-Monsters
• 2012 Custom Captain America - Model by Docholiday
• 1950 Custom Iron Man- Model by Docholiday
• 2012 Hot Wheels Firestorm - Model by Steve Harlow@Sim-Monsters, Bobcat, MjamFan22
• 2013 Custom Cartoon Dog - Model by Develop Terron and Andrew Sheets@Sim-Monsters
• 2014 Superduty - Model by Andrew Sheets@Sim-Monsters
• 2014 Custom Rottweiler - Model by docholiday, Terron, Bobcat
• 2014 Custom Devil - Model by Mjamfan22
• 2014 Custom Police Helmet - Model by John Dough@Sim-Monsters
• 2015 Silverado - Model by Develop Terron
• 2015 Custom Military Vehicle - Model by John Dough@Sim-Monsters
• 2015 Custom Zombie Hunter - Model by Andrew Sheets@Sim-Monsters
• 2016 Custom Mutt- Model by Terron
• 2016 Custom Dalmatian- Model by docholiday, Terron, Bobcat
• 2016 Custom UFO - Model by MJST, Edited by Bobcat, MjamFan22 & jedipresence
• 2016 Custom Pirate - Model by Andrew Sheets w/ edits by Terron
• 2016 Chevy Silverado Z71 - Model by Develop Terron and Nathan Hils
• 2017 Custom Shark - Model by Andrew Sheets
• 2017 Custom Dump Truck - Model by Nathan Smith and Bobcat
• 2017 Custom Wonder Woman - Model by docholiday
• 2018 Custom BroDozer - Model by Develop Terron, TheBgamerBBYT, Bobcat
• 2018 Custom Dragon - Model by MJST, Edited by docholiday
• 2019 Super Duty - Model by Develop Terron
• 2019 Custom Kraken - Model by Bobcat
• 2019 Custom Dragonoid - Model by MJST, Edited by Bobcat, MjamFan22 & jedipresence
• 2020 Custom Stunt Truck - Model by FELD
• 2021 Custom Triceratops - Model by Andrew Sheets@Sim-Monsters and Zach Steele@Sim-Monsters, Edited by Nathan Hils@Sim-Monsters, RORMadness@Sim-Monsters, and Bobcat
• 2021 Custom Yeti - Model by FELD
• 2022 Velociraptor - Model by Nick Worthmen
• 2022 ThunderROARus - Model by Mjamfan22, Docholiday
Credits:
• Nicholas Kozak@Sim-Monsters - models for all chassis variants, shafts
• Andrew Wamsley@Sim-Monsters - models for engine, supercharger, exhaust headers
• Klayton Halog@Sim-Monsters - models for transmission, rims, tires, InHouse shock models, BKT and Ukraine tires, unbeadlocked rims
• Michael Murray@Sim-Monsters - models for seat, radiators, fuel cell
• Ryan McCauley@Sim-Monsters - models for gauges
• Chris Hamilton@Sim-Monsters - models for pedals
• FernBern@Sim-Monsters - Fuel cell model for CRD 3.0
• FernBern@Sim-Monsters, rockgod88 - 540CI Merlin engine option
• Zach Steele@Sim-Monsters - ISP seat
• Andrew Sheets@Sim-Monsters - 2008 F-150 Superman cape, Firestone, S.I.R & 3rd Gen BKT tires
• Nathan Hils@Sim-Monsters - Harper tires
• MJST - driver model
• Jonah - Ukraine (Bounty Hunter) tires
• MrHumanTarget - Engine cover panel
• jedipresence, MrHumanTarget - Engine cover panel
• Develop Terron - Model/LUA for EFI screen, Fuel Cutoff Switches, Bat Mohawk for Mohawk Warrior Vampire, new flag model
• rockgod88 - Models for coilover shocks option, axles, knuckles, nitrogen shocks, swaybars, engine supports, radiator hoses, fuel line, steering wheel, rear steering switch, MSD box, Limit strap Jbeams & Implementation, 4links, transport tires, Ukraine (New) and Goodyear (Shaved) tires, steel sponsor plates, and the following header options: Magnaflow, Hooker, Zoomie, Custom Muffled
• SealedGecko - special thanks for bringing Monster Trucks to BeamNG.drive first, and allowing continuation of his project
• Olrosse - New LUA system for rear steer and special effects, as well as other smart contributions to the jbeam rework
• TrackpadUser - various smart contributions to the jbeam rework
• gameboy3800 - Selectable sound implementation
• acapaldi, Blijo, jedipresence, Mike Bevavava, Zack PRD (in a strict alphabetical order!) - exceptional graphic artists
• FLyInG 2 YoUr SoUL -Original Jbeam for all bodies, Including 2008 Silverado/original jbeam for tires, chassis, suspension, front shock alignments on CRD 3.0, and koalas
• MJamFan22 - Body implementation for 1.18-2.0 and 2.4, Suspension redesign, Training Truck Panel models, breakable tierods etc., FELD In-House shocks, cradle plate lexan
• Mike Bevavava - Skin preset implementation, merging of CRD and AddonPack, implementation of CRD Creten and "Skinny", jbeam adjustments and developments, body inclusion 2.1-2.5+, new flag jbeam and structure
• Bobcat - Exceptional Blender modeler, creation of various additional selectable body parts for updates around 2.3+, numerous bodies, King Shocks and variants, Gordon, Vaters, and Hedman headers
• jedipresence - Implementation of the CRD 3.0, lead developer from release of 1.17-2.4, 4k tire textures
• Develop Terron, thomatoes - Max-D, El Toro Loco Smoke/Fire/Ice particles & LED Rii Strip functions
• Develop Terron, rockgod88 - Halo lights for the 1948 Willys body
• Gio_Designs - Various skins
• Bqlistic - Various skins
• Ash Robertson - Game Over skin
• TwoThree Co. - Blown Money skin
• Sonar118, Gameboy3800 - Huge shout-out to the beta testers
• MJamFan22, jedipresence, Bobcat, rockgod88, GuardBlast, Abroopt, DocHoliday, Freddy5404 - Thanks to everyone on the developer team for various help along the way
• Mr. DrivinM3Nutz - Emotional Support Developer
If I've overlooked or credits, please let me know via PM so that I can fix it!
**IMPORTANT!**
YOU MUST CLEAR YOUR CACHE WITH THIS UPDATE! YOU WILL HAVE NO MATERIALS IF YOU NEGLECT TO CLEAR CACHE!!
IN ADDITION TO CLEARING CACHE, AS OF 2.6 YOU WILL NEED TO REMOVE CRD_SOUNDS.ZIP, AND IT IS GOOD PRACTICE TO REMOVE 3RD PARTY PACKS RELEASED PRIOR TO THE CURRENT MOD VERSION!