casjruss Posted February 18 Share Posted February 18 (edited) Been getting into creating tracks in the world editor and a problem I'm having is the crush cars moving too much when you hit them hard or cross thread them. Happens with fps and user spawned vehicles. I've tried completely removing suspensions, keeping suspension but removing the springs, and creating small steep "ramps" to help box them in. Still getting quite a lot of movement. Anybody have any tips or things that work for them, or is this just an inherent side affect of beam's physics? Thanks! Edited February 18 by casjruss Updated title to better suit the question. Quote Link to comment Share on other sites More sharing options...
Mjamfan22 Posted February 19 Share Posted February 19 There are fixed and nonfixed options. Try the fixed option, they should not move after that. Quote Link to comment Share on other sites More sharing options...
casjruss Posted February 19 Author Share Posted February 19 1 hour ago, Mjamfan22 said: There are fixed and nonfixed options. Try the fixed option, they should not move after that. Ah, thank you very much! Quote Link to comment Share on other sites More sharing options...
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