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MonsterJamJackinator

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File Comments posted by MonsterJamJackinator

    New AAP Template

       61    1

    I had a whole track made on this map but today I loaded BeamNG (in a later version than when I'd done work on it) and the whole track was deleted and it was just this template again. I assume that the track is done for permanently, but how can I prevent this in the future?

     

    Note I always made sure to save the track at the end of each day

    Orlando, Florida 2023

       1,307    1

    More cosmetic than something that affects the actual track, but the drive marks are overdone on freestyle (i feel like you should be able to still see some color left) and it doesn't look quite like tire marks. BUT, the track is still very solid

    CRD Monster Truck

       215,420    152

    You guys have been working your tails off developing this mod! Casually pulling out Stabilizer, Dragon, and Velociraptor in just a couple weeks span is incredible! Not to leave out the Feld Carolina Crusher, Captain America, and Hotwheels Firestorm! PLUS the Koehler chassis, which evidently still needs a lot of work but it also a big step forward. Great work dev teams! Pretty much everything I've wanted is in the game now, but still there are huge releases on the way I see

     

    RC Monster jam

       1,010    5

    This track would be cool if it was made for the half-scale trucks. That just sounds fun for some reason, rather than the normal CRD's 

    CRD Monster Truck

       215,420    152

    If anyone knows how to help, the new trucks and body adjustments added in 3.0 (Zombie, El Diablo, Stunt Truck, new mohawk updates, etc) are showing no texture even after me doing a deep cache cleaning, restarting my pc, and uninstalling and reinstalling the mod

    FPS Crush Pack

       46,735    17

    Alright I found it out everyone who's having troubles. Go to each vehicle that's incorrect, then inter vehicle config and replace it there! I can't believe I never thought about this

    It works for me!

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