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jedipresence

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Everything posted by jedipresence

  1. Version 1.0.0

    1,737 downloads

    Been working on this stadium model for quite awhile now. Finally got it to a point where its releasable. Don't really have any more time to dedicate to it, so I figured i'd release it now so people can enjoy it while I focus on the CRD mod. Credits: @Freddy5404 for painting track Stadium: Converted and edited for beamng
  2. Megalodon Fire Skin. WIP on chassis and parts colors. Skin is complete
    Very good pack, Much configurations, Many preset
  3. SPOILER ALERT: Skin made on upcoming body for MjamFans Pack
    Mike Bevavavavavavavavavvavavavavavvav! Great map!
  4. Version 1.0.0

    1,983 downloads

    The second custom in the Lightningscape series for BeamMP. Utilizes the "Non crushable cars" by @Mjamfan22
  5. Version 1.5

    1,949 downloads

    Yes! Yet another updated Blank Map. The 3rd rendition of this classic adds: The new non crush cars, Collision props (backflip containers), Ramps for building (seperated), and much more! by @Mjamfan22 Updated colored dirts and updated to be completely standalone of any other map. No other map is required for this to work! Update! Now has proper temperature for optimal monster truck performance! The most significant improvement included with Blank Map 3 is the "groundmodels" folder. This makes all the colored dirts actually behave like dirt and not concrete effectively eliminating the need to modify game files with the groundmodels.json technique to change dirts. As long as this map is used as the main template for your map, you will not need to edit game files for dirts!! As always, it is best to make maps with the map "Unpacked" Check the infographic below to see how easy it is to edit unpacked. (Benefits of editing unpacked are in the dozens, but essentially it allows live editing of files in the folder without having to restart the game) Credits: @Mjamfan22, @KDubOG, maxdman
  6. Hello, I have been getting alot of questions on how to set up rear independent steering. This is with a controller however the same process can apply to a keyboard as well. IT IS STRONGLY RECOMMENDED TO USE A CONTROLLER WITH THIS MOD
  7. Version 1.0.0

    4,551 downloads

    Unique take on track design at the Sun Bowl Stadium in El Paso, TX Racing runs up the shoulders of the stadium in an oblong figure 8 File 1: Racing File 2: Freestyle Freestyle utilizes static non crushable cars and some props by @Mjamfan22 (No seperate download is necessary/files built in) Optimized for online play on BeamMp Stadium Mesh and props: Maxdman @ Sim-monsters
  8. Version 4.0.0

    3,693 downloads

    UPDATED! 2.0 COMPATIBLE! Pack managed by @Mike Bev. Here is a pack of skins that I made that did not make it into the main mod. Included in pack: Battlecorn, Cthulhu, Deadpool, Fried, Rampage George, Hot Tamale, Inferno, King Krunch, Rampage Lizzie, Maiden, Overkill Evolution (Red), Rampage Ralph, Slinger, Son-uva Mother, The Liberator, Xtreme
  9. New maps in progress! Which one would you guys like to see first?
    Best damn mod in all of BeamNG drive Please be sure to thank F2YS & Mike Bev when you get the chance for all they have done!
  10. Version 3.0

    1,337 downloads

    Required for almost all of the older maps to work properly. Originally uploaded by ||||RC||||
    Best thing to happen to crush cars since FELD
  11. Version 2.0

    13,884 downloads

    REUPLOAD: Fixed lightened texture colors and a couple ramp angles Replica Racing and Freestyle events. Wanted to make sure everyone could run this well so I toned down the scenery and effects. The starting line area should be treated with caution, try not to reset the vehicle up there or it could get stuck. Backflip ramps simulate the slabs of steel they used, so you cant high speed into them like usual. Required: Stubby bus mod Link: https://www.beamng.com/resources/stubby-bus.3565/ File 1: Racing File 2: Freestyle Huge shout out to Aaron Lurie @ Sim-monsters (@AaronL) for providing the amazing Camping World Stadium mesh. Could not have done it without him. Also thanks to @Mike Bevavava for guidance and letting me tackle this one! These are the people that have their content on this track: Aaron Lurie Danny Mackey Klayton Halog MaxDMan Other people who provided various goods and services: Jon Zimmer Blair Lockhart Devin Doss Jack Merkle Andrew Sheets 4x4Convoy Julio Vellon Jr Joshua "m1cks" Micks Mason Runkel
  12. Version 2.0

    3,835 downloads

    Just a simple track to debut the new Tampa mesh by Aaron Laurie. Lots of textures. Originally wanted to make it a rainy map, but there were too many issues with the mud and textures. Credits to: @maxdman - Various textures and models @Chris B - Pirate ship model and textures @RockCrwlr - Original stadium props and textures @DannyMackey - Grip settings, file organizing, and car models (Testmobile) @AaronLurie - Stadium model, track model and textures FILE 1: Freestyle FILE2: Racing UPDATE: Added Racing
  13. Version 2.0

    23,623 downloads

    Friday and Saturday shows of the All Star Challenge held in Las Vegas at Sam Boyd Stadium. File 1 is Friday - Racing and Best Trick File 2 is Saturday - Racing and Freestyle Both require the new crush pack V3 by @Mjamfan22 Credits: Day 1 was made by @Mike Bevavava Chris B and Klayton from SM for stadium mesh. UPDATE: Replaced crush cars with MjamFan22's new crush pack (required for map to work) Minor texture fixes.
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