SonOfStormcloak
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MTN ( Monster Truck Nationals ) Grand Finals 1
SonOfStormcloak reviewed The King Squid's file in Custom
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I appreciate how accurate the crush car step ups both are. The sides of those are what Tyler was using to launch sideways into the backflip container/the berm. You're able to actually do that here like in real life so I appreciate the attention to detail. They did change the profile of those two jumps starting with this show, so thanks for representing that! 5/5.
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Can someone give me a time machine to fast forward to whenever AOT WF3 will be released? These two World Finals have been some of my favorite track designs! I love both sides of the "Leduc Ramps" equally, the left one with the "Just Send Her!" sign is a lot more risky than the right side, but so rewarding if you manage to land that sucker. I also appreciate how there's not an abhorrent amount of backflips ramps like there are on most World Finals maps. Overall this is just a great balance of everything I could want; big air, technical, cross-threads and a healthy variety of all. 5/5 track!
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"Borrowing" content without permission is a bad look, period. I'm not denying the fact that ROR people HAVE taken Beam content without permission, but one of the big lessons in life is two wrongs don't make a right. Be the bigger person. The two communities have had to try very hard to bridge differences and work together over the last two or so years because we all love monster truck sims and want these games to be as incredible as we can make them. Things like this only increase tensions between our communities. If ROR people don't want their content in this game, respect their wishes. The critical difference is ROR is free and open-source; BeamNG is a paid commercialized product we make mods for. There's a massive difference between the two, no matter how much you might enjoy Beam over ROR or vice versa.
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In my mind, you really have become one of, if not the, premier track builders on this site. The level of quality and the attention to detail here is astounding. Personally, my only complaint is I would have left more paint on the ramp faces for freestyle, but that's such a small thing I'm not even gonna let it affect my review score. This track is some of your best work yet, hats off! Happy Moonwalkin' for days, everyone!
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Haha! This map is epic. First off, I love the course itself, it's a genuinely fun layout and the shed being crushable is just...I love it. Normally, having to run external mods like that to play a map would irritate me, but now I'm genuinely hoping other map makers find a way to add that shed into their layouts! But what I might love even more is the visuals, and the audible ambience. The sounds of crickets and other bugs in the background is very satisfying to the ears, as is the lighting. And this is a small thing, but seeing the entire trees swaying, trunk included, made me giggle. I also love the Easter egg (people are going to have to find it themselves, no spoilers), but man this Easter egg sure sounds beautiful! Oh, and the tribute to Scott Hartsock, of course...amazing work there. Touched my heart Easy 5/5, wish I could give it 10.